The Future of Videogame Logging

Posted Leave a commentPosted in Digital Media & Videogames, Social Interaction & Networks

In an inte­resting self-reflec­­tional turn, blog dis­cus­sions about the nature and future of blog­ging have recently been re­open­ed in cer­tain cor­ners of the inter­net. I con­tri­buted a little bit to the dis­cus­sion with my earlier mus­ing on the nature of online con­ver­sation, and Chris Bate­man has sum­marised some of the thoughts ga­ther­ed in our ‘bloot’ (blog-moot) in his wrap-up post. In short: I’m con­vinced that mea­ning­ful online con­ver­sation is pos­sible, about any sub­ject, but that it requires invest­ment of time and atten­tion, as well as con­veni­ent technology.What I want to focus on this time is video­game blog­ging in par­tic­u­lar. This month’s theme on Blogs of the Round Table (hos­ted by Crit­ical Dis­tance) is “Blog­ception: What is the future of video­game blog­ging?”. Before I want to say some­thing about the pos­sible fu­tures, we should turn to the cur­rent state of video­game of blog­ging.