Games within games (within games)

In this piece, I wanted to briefly dis­cuss some ways in which players create sub­games in video­games, and what they say about the nature of various types of play and game spaces. I’ll start with a dis­cussion of ap­proa­ches to ‘ghost’ and paci­fist play­styles in stealth games, and how these play­styles have become in­cor­po­rated or re-appro­priated in the rules of various host games. After­wards, I’ll dis­cuss how role­playing in multi­player video­games is prac­tically always a sub­game enac­ted out­side of the digi­tally arbi­trated game rules. Finally, just to mess with you, I’ll at­tempt to stretch my own model by talking about parti­cular sub­games I’ve tried to play within the role­playing sub­game. […Read more…]