Videogames by their very nature often make interesting arguments on the things they portray. This struck me quite powerfully while playing a recent digitally distributed title called From Dust. The game was designed by Éric Chahi and developed by Ubisoft Montpellier, and it essentially revolves around being a god and overseeing the fate of ‘your’ people.
Over the past few years, I’ve become more and more convinced that the concept of evolution is not only a powerful explanation of changes and patterns in the biological world, but also, by extension, of changes and patterns in human culture, or the world of ideas. If the survival of (species of) organisms ultimately depends on their ability to adapt to ever-changing environments, then the same might very well be true of ideas and concepts, and I believe it is a fruitful line of study to pursue this idea.