Preludes to Kentucky Route Zero

Last month, I made my debut in Un­win­nable Weekly maga­zine with a piece on the pre­ludes to Ken­tucky Route Zero. If, like me, your an­xious­ly await­ing the fourth act of that game, it can’t hurt to take a look at the (free) games that came before. You can down­load A House in Cali­for­nia, Ruins, and Bal­loon Dia­spora from the Card­board Com­pu­ter web­site. I also briefly wrote about Ruins here before, back when I was a wee lad. Or ac­tual­ly, a couple of years ago. If you’re inte­res­ted, you can read an ex­cerpt from my ar­ticle for free on the Unwinnable site, or bet­ter yet, sub­scribe or pur­chase the whole issue. […Read more…]

Kentucky Route Zero: Act One

There’s some­thing to be said for the idea that art can find ex­pres­sion in any medium. For Jake Elli­ott and Tamas Kemen­czy of Card­board Com­puter, their medium is the strange blend of audio, video, text, and inter­action of digital games. As their earlier game Ruins showed, the stu­dio has a pen­chant for the poetic and the dream­like, and you’ll find those ele­ments in spades in their latest (and current­ly on­going) work Ken­tucky Route Zero. It’s an adven­ture game in five parts — the first re­leased in Decem­ber 2012, with later instal­ments to fol­low this year. […Read more…]