Ludus Linguarum (This Is (Not) a Game)

Posted 10 CommentsPosted in Digital Media & Videogames, Languages & Linguistics, Social Interaction & Networks

It is a dis­cus­sion that crops up from time to time: what is a game? This would be a fairly aca­demic defin­i­tion ques­tion, were it not that it finds a much lar­ger battle­ground mostly out­side aca­demia, where con­sumers and crit­ics of video games are the par­ti­cipants.

The dir­ect cata­lyst for the most recent iter­a­tion of this dis­cus­sion was the release two days ago of Pro­teus, a game developed by Ed Key and David Kanaga. This work, as I briefly explained in my piece on Noc­tis, is all about free explor­a­tion of an island and its flora and fauna, about build­ing a soundtrack by mov­ing around. It is lim­ited in its inter­activ­ity com­pared to many other video games, and this has sparked the dis­cus­sion on whether or not Key and Kanaga are right to refer to Pro­teus as a game.

2012: A Year in Books

Posted Leave a commentPosted in Astronomy, Languages & Linguistics, Magic, Mystery, Mythology, Poetry & Prose, Politics, Religion, Science, War, Violence & Terrorism

What did I read in 2012? I’ve found look­ing back at my last year in books helps me chart some themes and devel­op­ments in my (men­tal life), so I’ve decided to do it again this year. I read 92 books in 2012, a little fewer than in 2011, but they were big­ger books, and my page total ended up higher. This doesn’t count all the art­icles I’ve read, but we’ve got to draw the read­ing ner­d­age line some­where. It’s all slightly arbit­rary any­way.