Sanctifying Games

This April was a religion-themed month over at video­game blog The Onto­lo­gical Geek. I wrote the final arti­cle in the series, and mused a little on how con­cepts of reli­gion, God, and par­ticu­larly The Holy, can be in­cor­po­rated into video­games. For per­haps ob­vious rea­sons, it’s easy for games to tackle and re­pre­sent the more mun­dane sides of reli­gion and faith, but they seem to struggle some­what when it comes to mat­ters more tran­scen­dent. In “Sanc­ti­fying Games”, I try to ex­plore why that might be. […Read more…]

From Dust: Playing God

Video­games by their very nature often make in­teres­ting argu­ments on the things they por­tray. This struck me quite power­fully while play­ing a recent digi­tally dis­tribu­ted title called From Dust. The game was de­signed by Éric Chahi and deve­loped by Ubi­soft Mont­pellier, and it essen­tially re­volves around being a god and over­seeing the fate of ‘your’ people. […Read more…]