Letting Go

A personal piece about waking dreams, mysticism, and verti­cality in Scandina­vian theatre and video­games. I discuss Henrik Ibsen’s The Master Builder and When We Dead Awaken, next to a special level from Nifflas’ Knytt Stories. […Read more…]

Living Through Our Errors

It’s been a while since I wrote anything serious about literature, but recently I was reminded of an essay I wrote in 2008, about the question of authorship in the cyberpunk works of Kenji Siratori. I never did anything with the piece at the time, but felt it was interesting enough to brush it up and give it another chance. In short, I question how we should apply the “death of the author” as proclaimed by Roland Barthes to literature that provokes strong questions about the nature of its own author. […Read more…]

Harlequin Valentine, or Lustprinzip & Todestrieb

Recent­ly I had a dream where­in I was re­peated­ly meeting a dark-hair­ed wo­man, pre­domi­nant­ly in my work­place and other day-to-day en­viron­ments. On a very literal level – as far as any such thing exists in dreams – it was just some­one who appear­ed to take plea­sure in my com­pany and who came to see me often, me enjoying her com­pany and the atten­tion it brought, but not desi­ring any rela­tions beyond friend­ship. My self-effacing side would say she was a pro­jec­tion of latent nar­cissism. However, on an emo­tional and sym­bolic level, there was a deeper attrac­tion, but at the same time a mortal fear or sense of danger. This see­ming­ly normal woman was at some non-apparent level a femme fatale. […Read more…]

Kein Bestandteil Sein

In my current linguistic studies, I am focusing on the way in which verbal forms are spread by people throughout their communicative networks. These networks are basically abstractions of the ‘forces’ that tie people together: meeting, talking, touching; communication in the broadest sense. But networks function as a model of a great many things, and […Read more…]

Tale of Tales – The Graveyard (2008)

While development and play on The Endless Forest, the first public release by Tales of Tales was still going strong, Auriea and Michaël had been working on new concepts. One of them, which borrowed elements from their unfinished project 8, would later become The Path, which was released in 2009, and which will be the subject of our next and most extended feature on this Flemish design studio. The other was a shorter, more modest project, and quicker to develop for a final release as well. It was the digital vignette called The Graveyard, and the first of the Tale of Tales titles to be distributed semi-commercially online, beyond the confines of their own website. […Read more…]