Living Through Our Errors

Posted Leave a commentPosted in Death, Literature & Narrative, Poetry & Prose

It’s been a while since I wrote any­thing ser­i­ous about lit­er­at­ure, but recently I was reminded of an essay I wrote in 2008, about the ques­tion of author­ship in the cyber­punk works of Kenji Sir­atori. I never did any­thing with the piece at the time, but felt it was inter­est­ing enough to brush it up and give it another chance.
In short, I ques­tion how we should apply the “death of the author” as pro­claimed by Roland Barthes to lit­er­at­ure that pro­vokes strong ques­tions about the nature of its own author.

Harlequin Valentine, or Lustprinzip & Todestrieb

Posted 2 CommentsPosted in Death, Dreams, Music, Poetry & Prose, Psychology, Visual Art

Recent­ly I had a dream where­in I was re­peated­ly meet­ing a dark-hair­ed wo­man, pre­domi­nant­ly in my work­place and other day-to-day en­viron­ments. On a very lit­eral level - as far as any such thing exists in dreams - it was just some­one who appear­ed to take plea­sure in my com­pany and who came to see me often, me enjoy­ing her com­pany and the atten­tion it brought, but not desi­ring any rela­tions bey­ond friend­ship. My self-effa­cing side would say she was a pro­jec­tion of lat­ent nar­cissism. How­ever, on an emo­tional and sym­bolic level, there was a deeper attrac­tion, but at the same time a mor­tal fear or sense of danger. This see­ming­ly nor­mal woman was at some non-appar­ent level a femme fatale.

Tale of Tales - The Graveyard (2008)

Posted 1 CommentPosted in Death, Digital Media & Videogames, Music

While devel­op­ment and play on The End­less Forest, the first pub­lic release by Tales of Tales was still going strong, Aur­iea and Michaël had been work­ing on new con­cepts. One of them, which bor­rowed ele­ments from their unfin­ished pro­ject 8, would later become The Path, which was released in 2009, and which will be the sub­ject of our next and most exten­ded fea­ture on this Flem­ish design stu­dio. The other was a shorter, more mod­est pro­ject, and quicker to develop for a final release as well. It was the digital vign­ette called The Grave­yard, and the first of the Tale of Tales titles to be dis­trib­uted semi-com­mer­cially online, bey­ond the con­fines of their own web­site.