Ontological Geek Podcast Ep. 1

Risk of Rain

With my fel­low writer at The Onto­lo­gical Geek, Aaron Gotzon, I’ve been work­ing on set­ting up a reg­u­lar pod­cast ded­ic­ated to games, with a par­tic­u­lar focus on music and drama in games. Our first epis­ode went up last month, and we’re aim­ing to make the pod­cast a reg­u­lar fea­ture.

The first epis­ode focuses on the music of com­poser Chris Chris­to­doulou, spe­cific­ally his soundtrack for the game Risk of Rain. We also dis­cuss the musical trope gen­er­ally known as the ‘one woman wail’ and delib­er­ate a bit about where it came from and how it works.

Our main dis­cus­sion focussed on devel­op­ments in the pack­aging, pri­cing, and dis­tri­bu­tion of games, and player expect­a­tions and enti­tle­ment. We dis­cuss the con­tro­versy around Flappy Bird, and delve a bit into invest­ment of time versus invest­ment of money in the case of com­pet­it­ive games.

Finally, we talk a little bit about games we’ve played recently, such as Awe­som­e­nauts and Hearth­stone.

Please do check out our first epis­ode. The second one is com­ing up soon, and will be ded­ic­ated to the topic of asylums and men­tal ill­ness, and how these are rep­res­en­ted in games.

Listen to The Onto­lo­gical Geek Pod­cast.