Memory Insufficient: Language and Games

Posted Leave a commentPosted in Digital Media & Videogames, Languages & Linguistics, Poetry & Prose, Social Interaction & Networks, War, Violence & Terrorism

Recently, I had the hon­our of being guest editor on Memory Insuf­fi­cient, the games his­tory ezine. I edited the spe­cial issue on Lan­guage and Games. You can read the edit­or­ial from the issue below, but really you should just go and down­load the whole issue here [pdf], because it’s free.

Some brief notes on hunting in
Dragon Age: Inquisition

Posted 1 CommentPosted in Death, Digital Media & Videogames, Ethics, War, Violence & Terrorism

Hav­ing recent­ly fin­ished Dra­gon Age: Inqui­si­tion — the main story­line and pretty much all of the sin­gle pla­yer side­quests, that is — some as­pects of the game’s ap­proach to hun­ting ani­mals and beasts keep stick­ing in the back of my mind. I’ll try to dis­en­tan­gle them here, brief­ly.

Ontological Geek Podcast: Episode 3 — Moral Bodies (+ Bonus)

Posted Leave a commentPosted in Death, Digital Media & Videogames, Ethics, Music, Politics, Psychology, Religion, War, Violence & Terrorism

After a hiatus, we’re back with Onto­lo­gical Geek pod­casts again. This time, Aaron Gotzon and I had former editor-in-chief Bill Coberly and Amsel von Spreck­elsen as guests, and our main topic was bod­ies as a locus of mor­al­ity in games, par­tic­u­larly sec­tions where con­trol in taken away from bod­ies and they are des­troyed in a spec­tacle, which at the same time is the out­come of a moral judg­ment, such as at the end of a duel, like in Mor­tal Kom­bat’s ‘fin­ish hem/her’ sec­tions. Besides that, we talk about Dar­ren Korb’s music in Bas­tion and Tran­sistor, and a vari­ety of other games.

A Chaotic Gift (for Chris Bateman)

Posted Leave a commentPosted in Languages & Linguistics, Letters, Mythology, Religion, War, Violence & Terrorism

Dear Chris,

You have recently returned from patern­ity leave, and have wit­nessed the birth of your second son, on which again my con­grat­u­la­tions! As you wrote on your own blog, you’d like noth­ing more from your read­ers as a gift than an open let­ter, so who am I to refuse?

After I fin­ished read­ing the final draft ver­sion of your upcom­ing book, Chaos Eth­ics, some­where last year, I wrote to you in an email that I thought it would be an inter­est­ing idea to start a let­ter series on the topic of Chaos, in the broad­est sense. It is not some­thing you touch upon extens­ively in your book—understandably so, since it is about eth­ics first and foremost—but know­ing you slightly, I sus­pect you will have some addi­tional things to say on the concept.

Ontological Geek Podcast Ep. 2 — Asylums

Posted Leave a commentPosted in Digital Media & Videogames, Music, Psychology, War, Violence & Terrorism

On the second Onto­logical Geek pod­cast epis­ode, Aaron and I are joined by Amsel von Spreck­elsen and Rowan Noel Stok­vis to dis­cuss the por­trayal of men­tal health asylums in video­games, as well as some other related top­ics. Among the games dis­cussed are Amne­sia: the Dark Des­cent, the Thief games, Bat­man: Arkham Asylum, Dark Souls, Out­last, Broth­ers: a Tale of Two Sons, and To the Moon.