Ontological Geek Podcast: Episode 3 — Moral Bodies (+ Bonus)

Posted Leave a commentPosted in Death, Digital Media & Videogames, Ethics, Music, Politics, Psychology, Religion, War, Violence & Terrorism

After a hiatus, we’re back with Onto­lo­gical Geek pod­casts again. This time, Aaron Gotzon and I had former editor-in-chief Bill Coberly and Amsel von Spreck­elsen as guests, and our main topic was bod­ies as a locus of mor­al­ity in games, par­tic­u­larly sec­tions where con­trol in taken away from bod­ies and they are des­troyed in a spec­tacle, which at the same time is the out­come of a moral judg­ment, such as at the end of a duel, like in Mor­tal Kom­bat’s ‘fin­ish hem/her’ sec­tions. Besides that, we talk about Dar­ren Kor­b’s music in Bas­tion and Tran­sistor, and a vari­ety of other games.

Walking the Planes 1: Introduction

Posted Leave a commentPosted in Astronomy, Digital Media & Videogames, Ethics, Mythology, Religion, Space & Spatiality, Travel & Exploration

As prom­ised, my series about Plan­es­cape and the Planes in Dun­geons & Dragons kicked off this month. The first in­stalment is only an intro­ductory piece, in which I set out my ideas for the future of the series. Hope­fully it will whet your interest; check back here or on The Onto­logical Geek soon for the second piece!

When My Ship Comes In

Posted Leave a commentPosted in Death, Digital Media & Videogames, Film, Religion

I had been want­ing to write some­thing about Cameron Kun­zel­man’s little game On August 11, A Ship Sailed Into Port for some time now, but recently I sat down to do it and it turned into a vague tex­tual and audio­visual medi­tation on death, choices, and get­ting by. It’s a bit of a loose, experi­mental column, but maybe you’ll enjoy it. Please do check out Kun­zel­man’s game, as it takes only five minutes, and if you’ve never seen Werner Herzo­g’s Nos­feratu before, here’s your chance to see some scenes.