- “I saw a tree…”
- The Masque of the Black Death
- Requiem aeternam
- Jealousy
- Ace of Cups
- “Wherefore was I given life?”
- On Larissa Glasser’s F4
- Self-love #1: conquering ‘narcissism’
- The List
- The Pseudo-Hysterical Female Man
- The Symbolic Order of Life and Manhood
- 1001 books
- Too Political
- On Borges’ Collected Fictions
- Shadow of the Future
- On The Narrow Land
- On The Eye of the Heron
- On Dockskåpet
- This is not a place
- Quantum Hands
- A Digital Diorama
- Transformations
- Words that English should borrow from Dutch
- A Xenophobe’s Lot in the Interstellar Seelee Directorate
- The past future tense in eSports casting
- You know what I did this summer?
- Back to where we began in Quake
- Preludes to Kentucky Route Zero
- Guns & Gowns
- Type Travels: Leigh Alexander’s Mona
- Walking the Planes 3: Pluralities
- Memory Insufficient: Language and Games
- On Cheezer
- Cake Salad (a reply to Cameron Kunzelman)
- Type Travels: The Sword of Welleran
- On Mouths
- Some brief notes on hunting in Dragon Age: Inquisition
- Games within games (within games)
- Letting Go
- Nordic Larp (Book Review)
- Walking the Planes 2: A History of the Planes in Dungeons & Dragons
- Ontological Geek Podcast: Episode 3 — Moral Bodies (+ Bonus)
- Let’s Play Whale’s Voyage
- Walking the Planes 1: Introduction
- When My Ship Comes In
- Ontological Geekery
- Centers and Peripheries of Games Criticism
- A Chaotic Gift (for Chris Bateman)
- An Ode to Objects
- Ontological Geek Podcast Ep. 2 — Asylums
- Ontological Geek Podcast Ep. 1
- Runic Escapades: The Ribe Cranium
- A Guest Beyond the Final Frontier
- Sound, Space, and Play: an interview with Jessica Curry
- The Xenophobic Face of the Netherlands
- Re: Virtuous Discourse; a letter to Chris Bateman
- On Norbert Wiener’s God & Golem, Inc.
- Future Nostalgia (A Fictional Review of Bientôt l’été)
- The Possibilities of Horror in Games
- Time for a Story (On Papers, Please and Gone Home)
- Islands & Worlds
- Hot Wet Air Trading Cards
- The Future of Videogame Logging
- No Control: on The Wasp Factory
- Always +1
- On Blogging & Online Conversations
- Sanctifying Games
- Living Through Our Errors
- Ludus Linguarum (This Is (Not) a Game)
- Kentucky Route Zero: Act One
- The (Im)possibilities of Communication
- The Iterations of Punxsutawney Phil
- 2012: A Year in Books
- What It’s Like to Play Planescape: Torment
- Walking The Path
- Cryptological Escapades in Frisia
- Right Up Yonder
- Noctis: The Loneliness of Night
- Science Stories: The Mythology of Evolution
- Asteroids and the Human Near Future in Space
- FATALE & the History of Salomé
- The Viewpoint of Eternity
- Haunted by the Past: Retromania and Fear
- Mythic Fantasy: Pages of Pain
- Harlequin Valentine, or Lustprinzip & Todestrieb
- Remedios Varo: Spiritual Confinement and Escape
- 2011 Inspirational Reading
- Magic and Technology
- Ruins: Digital Dream Poetry
- From Dust: Playing God
- Some possible principles of cultural evolution
- Two recent books on biological, cultural, and spiritual evolution
- What Sleeps Within
- Networks: Introduction
- The Red Circle
- Kein Bestandteil Sein
- The Veins of the City
- Tale of Tales - The Graveyard (2008)
- You can’t trust *them*: governments and secret societies as malignant forces
- Tale of Tales - The Endless Forest (2005 - present)