Walking The Path

The start screen in 'The Path'.

The start screen in ‘The Path’.

Despite writing more or less in-depth about many of the digital works of Belgian studio Tale of Tales – see my posts on The Endless Forest, The Graveyard, and FATALE – I had been avoiding writing about what is arguably their best work to date: The Path. In any case, it is the one I felt the most personal connection with, and I’ve tried to express why that is in a retrospective piece I wrote for Gaming Daily.

So if you’re interested in why a game about Little Red Riding Hood, disobedience, violence, sexuality, and trauma made me feel empathetic with some typically feminine psychological experiences, read on:

“Walking the Path” on Gaming Daily